I updated the physics to work more like the original Pong, so the vertical speed changes depending where on the paddle the ball strikes. Updated both windows and mac. Download
I’ve posted my first game for One Game A Month – dubbed MonoPong, it’s a Pong clone created using MonoGame on OS X and ported over to Windows in XNA with just a few minutes work. The ball currently just reverses the horizontal direction when bouncing off of a paddle as opposed to varying the vertical direction based on where the paddle is struck. Now that the game is playable, that change will be the next step. Download links available here
I’ve decided to pick up the One Game A Month challenge to build a game every month this year. Starting simple – first up: Pong.