January 4, 2012

A recreation of Pong using MonoGame. The game is playable with one player against a computer or two players. In the current implementation, the ball follows normal physics (when it bounces off of a paddle, it simply reverses the horizontal speed with the same vertical speed) as opposed to in the original Pong where the vertical speed changed depending where on the paddle the ball struck. The current AI is very basic and merely attempts to stay even with the ball. The ball increases speed by 5% every time it strikes a paddle, while the paddle movement speed remains constant, so the AI is not hard to beat right now.

January 7, 2012

Physics have been updated to work like the original Pong - the vertical speed of the ball changes depending where on the paddle it strikes.